Objective: This article highlights technology innovations in psychiatric and medical education, including applications from other fields. Method: The authors review the literature and poll educators and informatics faculty for novel programs relevant to psychiatric education. Results: The introduction of new technologies requires skill at implementation and evaluation to assess the pros and cons. There is a significant body of literature regarding virtual reality and simulation, including assessment of outcomes, but other innovations are not well studied. Conclusions: Innovations, like other uses of technology, require collaboration between parties and integration within the educational framework of an institution.
ASJC Scopus subject areas
- Psychiatry and Mental health