Abstract
School age children are truly digital natives, exposed to a wide variety of technologies at home and in school. Educators and mobile app developers have recognized that games designed for smartphones and tablets can also be used as effective teaching tools. This column explores mobile applications designed for children, focusing on four educational apps: Solve the Outbreak, ToxInvaders, Monster Guard, and ChemCrafter. Tools and resources for finding and evaluating science and health-related apps designed for children are also discussed.
Original language | English (US) |
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Pages (from-to) | 220-231 |
Number of pages | 12 |
Journal | Journal of Electronic Resources in Medical Libraries |
Volume | 12 |
Issue number | 4 |
DOIs | |
State | Published - Oct 2 2015 |
Keywords
- apps
- education
- games
- gaming
- mobile devices
- smartphones
- tablets
ASJC Scopus subject areas
- Health(social science)
- Library and Information Sciences